“Kodeklubben is an offer together with Søgne Ungdomslag. Here children learn programming, data and technology in a fun challenging and creative way.
Established in autumn of 2019 and is run on a voluntary basis. We have worked with game programming in Scratch, IoT and wireless weather stations with Arduino, robot programmering with Lego Mindstorms and MicroPython.
Furthermore, we use technology, data, programming and creativity in a way that also gives us an understandings of physics, mathematics, sequences and problem solving. Assignments and course materials are self-produced, but some inspiration is taken from other places online.
The idea is to create an arena where young people can be social – not just over internet – and at the same time learn a little about technology, programming and IT. This is offered in a safe environment where participants can find challenges within their interest in technology.”
– Frank Ove Karlsen, Kodeklubben Søgne